With the unprecedented shift from classrooms in many parts of the world due to COVID-19, there are currently more than 1.2 billion students in 186 countries adapting to e-learning. As such, there is a high adoption rate in education technology (edtech), with global edtech investments reaching US$18.66 billion in 2019 and the overall market for online education estimated to reach $350 billion by 2025. In addition to foundational skills like literacy and numeracy, Singapore’s education system has been shifting to include competencies like collaboration, creativity and problem-solving too.

In early 2019, Education Minister Ong Ye Kuang had announced that the Education Ministry will scrap the exams for the first and second year of primary school students to reduce the emphasis on judging children based on academic grades. Instead, the focus is on transforming Singapore into a “smart” nation by investing in emerging digital technologies in various industries.

With the prevalence of learning taking place indoors nowadays, there is no better time than now for education technology to step in and elevate the learning journey for students at home. Enter Globepoint VR Ware, a smart learning digital tool established in June 2012. The revolutionary VR Ware guides Elementary and Middle School students to learn creatively while improving their cognitive abilities and communications skills. On top of that, the virtual reality content provides students with memorable and immersive experiences to enhance their capabilities to solve problems efficiently.

Globepoint was launched with the goal of developing distinctive types of platforms to enhance the effectiveness of learning. The name Globepoint represents the company’s core ethos of becoming a global export point for quality education.

In line with its goal to create a future value in the area of smart learning, Globepoint Inc. offers students the unique opportunity to become aspiring content creators simply by creating their own world. They can learn more about the thriving world of virtual reality by creating and uploading their own Virtual Reality maps on the platform to supplement the online educational quizzes and puzzles.

In just a short span of 2 years, Globepoint VR Ware has received multiple recognitions and awards. The organisation has clinched the Grand Prize for Small and Medium Business Administration for VR WARE Good Design in 2014 along with an award in VR Ware Taiwanese IDEA Show. On top of that, they also took home the Grand Prize of Solution 2016 eLearning Exhibition and the Grand Prize of Solution at K-ict new SW Products 2018.

Currently in ties with other tech companies based in Singapore, Malaysia, Taiwan, Turkey, USA and Indonesia, Globepoint Inc. is working with its partners to produce fresh content for healthcare establishments.

Striving to hit their global edutainment goals, Globepoint continues to source for better ways to conduct their business and exceed their Global education clients’ expectations.

Learn more at https://my.vrware.us

By Surabhi Pandey

Surabhi Pandey, a former Delhi Doordarshan presenter, is a journalist currently based in Singapore. She is the author of ‘Nascent Wings’ and ‘Saturated Agitation’ and has contributed to over 15 anthologies in English and Hindi in India and Singapore. She writes on topics related to lifestyle and travel and is an active reporter on the tech startup ecosystem in Southeast Asia. She is the editor and founder of The Vent Machine.

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